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The resources could be limited. Players could not have money, food, water, clothing, weapons and so on in infinite supply as is usually the case in muds. The first objective of the game would then be to collect enough money, or power, to prevent your character from starving, freezing or all other unpleasant things. Players could form clans or guilds to make sure that their members would never die of such desperate situations. And of course skills to actually produce those limited resources are going to be quite usefull. |